Skip to content
  • Toggle dark modeSwitch between light and darkAction
  • Open My KitEverything you made, saved in this browserAction
  • Open My KitEverything you made, saved in this browserAction

3 results

Menu

Minecraft XP Calculator (Java & Bedrock)

Share your result

The link keeps every setting, so friends see exactly what you made.

Going from level 0 to level 30 takes 1,395 experience points; level 30 to 31 alone takes 112. Enter any two levels to see the points in between.

Runs on your device · nothing uploaded

This tool is code that runs inside your browser. Your files, text and pictures are read here and never sent to a server, so it even works offline once loaded. Signed in? Only what you save to your account (My Kit, wardrobe) or publish is uploaded.

Experience points from level 0 to 30

1,395

Total points at level 30

1,395

Level 30 → 31

112 points

Bottles o' enchanting (avg 7 each)

≈ 200

Total experience points per level

LevelTotal points from 0Points for the next level
179
55517
1016027
1531537
1635242
2055062
2591087
301,395112
311,507121
352,045157
402,920202
505,345292
7515,345517
10030,970742

The bottle estimate assumes 7 points per bottle on average; each bottle drops a random amount.

How to use it

  1. Type your current level (the green number above your hotbar).
  2. Type the level you want to reach.
  3. Read the points you still need in the green box.
  4. Use the bottle estimate to plan how many bottles o' enchanting to throw.

How it works

The game uses three formulas for the points needed per level: 2×level+7 up to level 15, 5×level−38 from 16 to 30, and 9×level−158 after that. The calculator adds them up. Each level costs more than the one before, which is why high levels drain so fast.

Questions

How much XP do I need for level 30?

1,395 points from level 0. Level 30 is enough to see the best enchantments on an enchanting table with 15 bookshelves.

Why do levels get harder?

The points needed per level grow with the level itself, and grow faster after levels 15 and 30. Spending levels from 30 down to 27 costs far more points than going from 3 to 0.

Is it the same in Java and Bedrock?

Yes. Both editions use the same experience formulas, so the numbers on this page work in both.

By PickaxeKit Editorial Team. Updated 2026-11-09.