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Minecraft Mace Damage Calculator (Java)

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A mace hit after falling 10 blocks does 30 damage, and 55 with Density V. Enter the fall and Density level to see the damage of a smash attack.

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Mace damage

30 (15 hearts)

Before armour. Falls of 1.5 blocks or less are normal hits.

Mace damage by fall

FallNo DensityDensity V
3 blocks1825.5
5 blocks2234.5
8 blocks2848
10 blocks3055
20 blocks4090
40 blocks60160

How to use it

  1. Enter how many blocks you'll fall before hitting.
  2. Set your Density enchantment level.
  3. Read the damage before armour.
  4. Use a wind charge to launch up and fall again for repeat hits.

How it works

A mace hit after falling more than 1.5 blocks is a smash attack: it adds 4 damage per block for the first 3 blocks, 2 per block for the next 5, then 1 per block. Density adds 0.5 per level for every block fallen. The base mace hit is 6.

Questions

Does falling with a mace hurt me?

No. A smash attack resets your fall, so you take no fall damage from the jump that hit.

Density or Breach?

Density adds damage the further you fall; Breach makes armour protect less. Density is better for high falls, Breach for big armour.

What's the minimum fall for a smash?

More than 1.5 blocks.

How do I get a mace?

Craft it from a heavy core (from ominous vaults in trial chambers) and a breeze rod.

Does armour reduce mace damage?

Yes. The numbers here are before armour; Breach lowers how much armour helps.

By PickaxeKit Editorial Team. Updated 2026-11-09.