Minecraft Redstone Tick Calculator (Java)
One redstone tick is 0.1 seconds (2 game ticks), and a repeater delays 1 to 4 redstone ticks. Enter the delay you want to get the ticks and how many repeaters to chain.
Runs on your device · nothing uploaded
This tool is code that runs inside your browser. Your files, text and pictures are read here and never sent to a server, so it even works offline once loaded. Signed in? Only what you save to your account (My Kit, wardrobe) or publish is uploaded.
Redstone ticks
10
1 redstone tick = 0.1 s
Game ticks
20
20 game ticks = 1 s
Repeaters at 4 ticks
3
Set the last one to 2
.
Common delays
| Seconds | Redstone ticks | Repeaters |
|---|---|---|
| 0.4 | 4 | 1 |
| 1 | 10 | 3 |
| 2 | 20 | 5 |
| 5 | 50 | 13 |
| 10 | 100 | 25 |
How to use it
- Type the delay in seconds.
- Read the redstone ticks and game ticks.
- Chain the repeaters shown, each on its 4th setting.
- Set the last repeater to the leftover number of ticks.
How it works
The game runs 20 ticks a second. Redstone components update every other game tick, which makes a redstone tick 0.1 s. A repeater's 4 settings add 1 to 4 redstone ticks of delay.
Questions
What is a redstone tick?
0.1 seconds, which is 2 game ticks. Repeater delays and most redstone timing use redstone ticks.
What's the difference between a game tick and a redstone tick?
A game tick is 1/20 of a second. A redstone tick is 2 game ticks.
How do I make a long delay without many repeaters?
Use a hopper clock or a comparator clock; they hold items or signal strength to wait much longer in a small space.
Do comparators add delay?
Yes, one redstone tick.
Is redstone timing the same on Bedrock?
Repeaters work the same way, but some components behave differently on Bedrock, so test long circuits.
Related tools
By PickaxeKit Editorial Team. Updated 2026-11-09.