Minecraft Weapon DPS (Java)
From the game's own weapon data (26.3), the highest damage per second with fully charged hits is the Netherite Sword at 12.8. Add Sharpness and critical hits to compare every weapon.
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| Weapon | Damage | Hits/s | Damage per second |
|---|---|---|---|
| Netherite Sword | 8 | 1.6 | 17.6 |
| Diamond Sword | 7 | 1.6 | 16.0 |
| Iron Sword | 6 | 1.6 | 14.4 |
| Trident | 9 | 1.1 | 13.2 |
| Netherite Axe | 10 | 1 | 13.0 |
| Copper Sword | 5 | 1.6 | 12.8 |
| Stone Sword | 5 | 1.6 | 12.8 |
| Diamond Axe | 9 | 1 | 12.0 |
| Golden Sword | 4 | 1.6 | 11.2 |
| Wooden Sword | 4 | 1.6 | 11.2 |
| Iron Axe | 9 | 0.9 | 10.8 |
| Netherite Pickaxe | 6 | 1.2 | 10.8 |
| Golden Axe | 7 | 1 | 10.0 |
| Copper Axe | 9 | 0.8 | 9.6 |
| Stone Axe | 9 | 0.8 | 9.6 |
| Diamond Pickaxe | 5 | 1.2 | 9.6 |
| Netherite Shovel | 6.5 | 1 | 9.5 |
| Diamond Shovel | 5.5 | 1 | 8.5 |
| Iron Pickaxe | 4 | 1.2 | 8.4 |
| Wooden Axe | 7 | 0.8 | 8.0 |
| Iron Shovel | 4.5 | 1 | 7.5 |
| Copper Pickaxe | 3 | 1.2 | 7.2 |
| Stone Pickaxe | 3 | 1.2 | 7.2 |
| Netherite Spear | 5 | 0.87 | 7.0 |
| Stone Spear | 2 | 1.33 | 6.7 |
| Diamond Spear | 4 | 0.95 | 6.6 |
| Copper Shovel | 3.5 | 1 | 6.5 |
| Stone Shovel | 3.5 | 1 | 6.5 |
| Iron Spear | 3 | 1.05 | 6.3 |
| Wooden Spear | 1 | 1.54 | 6.2 |
| Golden Pickaxe | 2 | 1.2 | 6.0 |
| Wooden Pickaxe | 2 | 1.2 | 6.0 |
| Copper Spear | 2 | 1.18 | 5.9 |
| Golden Shovel | 2.5 | 1 | 5.5 |
| Wooden Shovel | 2.5 | 1 | 5.5 |
| Mace | 6 | 0.6 | 5.4 |
| Golden Spear | 1 | 1.05 | 4.2 |
.
Top weapons by damage per second
| Weapon | Damage | Hits/s | DPS |
|---|---|---|---|
| Netherite Sword | 8 | 1.6 | 12.8 |
| Diamond Sword | 7 | 1.6 | 11.2 |
| Netherite Axe | 10 | 1 | 10.0 |
| Trident | 9 | 1.1 | 9.9 |
| Iron Sword | 6 | 1.6 | 9.6 |
| Diamond Axe | 9 | 1 | 9.0 |
| Iron Axe | 9 | 0.9 | 8.1 |
| Copper Sword | 5 | 1.6 | 8.0 |
How to use it
- Set your Sharpness level.
- Tick critical hits if you jump-hit every time.
- Read damage per second for every weapon, best first.
- Click a weapon for its item page and /give command.
How it works
Each weapon adds attack damage and changes attack speed. Damage per second is damage × attacks per second, assuming you wait for the full charge each time. Sharpness adds 0.5 per level plus 0.5; a critical hit does 1.5×.
Questions
Is a sword or an axe better?
Swords hit faster and have more damage per second; axes hit harder per swing and disable shields.
Why does my damage feel lower?
Attacking before the cooldown fills does much less damage. These numbers assume fully charged hits.
Does Sharpness work on axes?
Yes, in Java the same 0.5 × level + 0.5 bonus.
What about Smite and Bane of Arthropods?
They add 2.5 per level, but only against undead or arthropods.
Are these numbers the same on Bedrock?
No. Bedrock has no attack cooldown and different weapon damage, so this is for Java.
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By PickaxeKit Editorial Team. Updated 2026-11-09.